This was some of the work I did for the Pixter. It was for a game titled Mazes, Puzzles, and Games. These puzzles were each set up with a front and back view. The pieces were placed over a 3D wireframe. The player could also flip the puzzle over and complete the back of the image as well. None of these objects were modeled in a 3D renderer, and I was given free reign over how to slice the puzzle up. This proved to be quite a mind bending challenge and made me use a lot of my spatial abilities to keep track of things.